Bruce ‘Logrus’ Bonnick on Cooking
Along with the introduction of eating and hunger comes Cooking and the introduction of Harvesting all sorts of edible ingredients from plants and animals.
By cooking their food, players are able to obtain long term buffs through creation of their own recipes. Currently Cooking offers Regenerative bonuses to Health, Mana, and Stamina, but other effects are in the works.
Cooking requires you to have a fire, a cooking pot and ingredients. Adding additional ingredients can provide a buff, or an augmentation to a recipe. The more ingredients you use, the more filling the food will be and the better the bonuses you'll get, although there are diminishing returns. Your Cooking Skill limits the number of different ingredients you can use, although not the quantity of each ingredient. However, the greater the quantities used, the greater the difficulty.
Ingredients can confer the following Augmentations to the finished product:
Bonus Potency - Affects the amount of the Buffs applied by the food
Bonus Duration - Affects how long the bonuses applied by the food last.
Bonus Filling - Affects how full the food makes you.
If your final product has any bonuses, it will also have an associated duration and a measure of how filling the food is. This is important since you can only eat so much. If the food is more filling than you are able to eat, then you will be unable to eat the food.
The Duration of the Bonus is different from how full the food makes you. You can cook a stew that keeps you fed for 10 minutes, but the bonus may only last 5 minutes. You can have multiple food bonuses active at the same time, although this tends to be less efficient than just making a more complicated recipe.